Rapid Path
The enemies move down the Blue path,
Towers can be placed on orange blocks by clicking.
You can have a maximum of three towers at a time. Pressing to place when you have three towers down will move the oldest tower to the new location.
Waves break down as following:
Wave one - Normal enemies
Wave two - Fast enemies
Wave three - Strong enemies
The core of the game was created as part of the Unity 3d course by GameDev.TV
I have added the following:
- A wave system
- Different enemy types
- Front end Menu
- Level select menu
- Settings menu (With partially working audio settings)
- Quit menu
- Multiple levels
- Scene transition system
- Health bars for enemies
- Fail and victory screens.
Status | Prototype |
Platforms | HTML5 |
Author | JackWilDesign |
Genre | Strategy |
Made with | Unity |
Tags | 3D, Casual, gamedevtv, Sci-fi, Singleplayer, tower-defence, Unity, Voxel |
Comments
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Cool! Having a PAUSE button would be even nicer :)